  Sesame Street - Get Set to Learn
SESAME STREET: GET SET TO LEARN (Ages 2-5)
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Elmo and all the Sesame Street Characters from Wikipedia.com (a free online encyclopedia)
Kids learn thinking skills in Get Set to Learn! Thinking and problem solving skills provide a solid foundation for learning. Get Set To Learn! helps develop these abilities by introducing a wide variety of kindergarten readiness skills, then encouraging young minds to integrate these concepts to complete each activity. It's the perfect preparation for a lifetime of learning! Count it Up! Up! Up!: Watch as the wheel spins to see which object comes up. Count and pick the right number to win! Dunk or Dare: Fill the barrel with the right amount of yucky trash, and you get a chance to dunk Telly! What Size is Your Prize?: Is it tall or short? Big or small? Pick the right prize size and win Zoe's game! Kooky Cookie Game: Cookie monster has lots of yummy frosted cookies set up in a pattern. Complete the pattern to get a prize! Match the Moons: The count has moons, spiders, lightning bolts, gold coins, and numbers. Can you match the number of things he has? Fabulous Prizes: Open up the chest and look at all of the wonderful prizes you've won! System Requirements for Windows - Windows 3.1, 95/98, XP
- 486 or faster
- 4 MB RAM
- 640x480 monitor, 256 colors
- Windows-compatible sound card & speakers
- 2X CD-ROM drive
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